Hyperkampf-Kühnheits-Stim-Prototyp
Hyperkampf-Kühnheits-Stim-Prototyp
Erhöht die Ausdauer 120 Minuten lang um 104 und die Verteidigung um 43. Es kann immer nur ein Stimpack gleichzeitig aktiv sein. Dieser Effekt hält nach einer Niederlage an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140922825313547360 |
Combat log ID: | 2484239148777472 |
FQN: | abl. |
Star Wars name: | Hyperkampf-Kühnheits-Stim-Prototyp |
In anderen Sprachen: | Prototype Hyper-Battle Fortitude Stim Stim de bravoure d'hyperbataille prototype |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [7200s]
Hyperkampf-Kühnheits-Stim-Prototyp
Ausdauer und Verteidigungswert erhöht.Slot: Buff Duration: 2 Std. 0 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Std. 0 Min. 0 Sek.
- Max Duration = (time) 2 Std. 0 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Global ID: 16141152334120211279 FQN: abl. itm. potion. stimpack. biochem_ prototype_ end_ tier07/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Ausdauer, increase by 104
- Modify stat Verteidigungswert, increase by 43
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection