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  3. seasons
  4. 01
  5. ep_10
  6. boss_group03
  7. tayvor
  8. gravity_well_cannon_ground_target

Schwerkraftfeld-Geschoss

spaceupgradejammingfield

Schwerkraftfeld-Geschoss

Feuert ein Schwerkraftgeschoss ab, das Zielen im Bereich Schaden zufügt und vorübergehend ein Schwerkraftfeld erzeugt, durch das alle in der Nähe verlangsamt werden.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spaceupgradejammingfield
Schwerkraftfeld-Geschoss
2
spaceupgradejammingfield
Schwerkraftfeld-Geschoss
3
spaceupgradejammingfield
Schwerkraftfeld-Geschoss
4
movementSlowedBewegung verlangsamt – Bewegungstempo reduziert.
5
levitatedGehoben (Schwerkraftfeld) – Handlungsunfähig.
  • [hidden] [0s] [not displayed]
    spaceupgradejammingfieldEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    spaceupgradejammingfieldEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_10.tayvor.gravity_gun.cast_instant_energy_well
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 10
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,07
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [hidden] [4s]
    spaceupgradejammingfieldEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_10.tayvor.gravity_gun.gravity_swell, dependent on calling effect
  • 2
    • When effect ticks the 2nd time

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_10.tayvor.gravity_gun.gravitywell_explosion, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw
    • Immobilize but allow rotation
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [4s]
    movementSlowedBewegung verlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_10.tayvor.gravity_gun.gravity_flux, dependent on calling effect
    • Set movement speed to 40%
  • [4s]
    levitatedGehoben (Schwerkraftfeld)
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_10.tayvor.gravity_gun.gravity_stasis_target
    • Stun the TARGET