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  4. aoe_test

[aoe_test]

backflips

[aoe_test]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflips
[aoe_test]
2
backflips
[aoe_test]
3
backflips
[aoe_test]
  • [does not expire]
    backflips[aoe_test]

  • 1
    • When effect ticks the 3rd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 90m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.kephess.pbae_explosion
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Custom system_debug, #2 = Aoe Sphere
  • 2
    • When effect ticks the 6th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 9th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    backflipsEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 15
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 90m
      - Angle = (float) 135

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Play appearance epp.trooper.ion_pulse.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Custom system_debug, #2 = Aoe Cone
  • [0s] [not displayed]
    backflipsEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 900m
      - Distance = 90m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flame_burst.flame_burst_cast
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Custom system_debug, #2 = Aoe Cylinder