Mörsergeschoss
Mörsergeschoss
Feuert ein schweres Geschoss ab, das dem Primärziel <<1>> Kinetikschaden und bis zu 3 Zielen im Umkreis von 5 Metern <<2>> Kinetikschaden zufügt. Wenn das Primärziel ein schwacher oder normaler Feind ist, wird er zu Boden gestoßen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16140943581706359807 |
Combat log ID: | 3410131018579968 |
FQN: | abl. |
Star Wars name: | Mörsergeschoss |
In anderen Sprachen: | Mortar Round Salve de mortier |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. concussive_ trigger abl. , tag.trooper. explosive_ round_ powder_ trigger abl. utility. is_ basic_ attack Global ID: 16141024585974994207 FQN: abl. flurry. droid. atst. imp. a01. ranged_ special_ attack_ 01/5/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20,009999m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
flurry. droid. atst. imp. a01. ranged_special_attack_01. cast_long_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 10,01m to 20m to center of TARGET
Perform the following actions:
- Play appearance epp.
flurry. droid. atst. imp. a01. ranged_special_attack_01. cast_mid_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Play appearance epp.
flurry. droid. atst. imp. a01. ranged_special_attack_01. cast_short_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,126
- Standard Health Percent Min = (float) 0,12
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1,23
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
SplitterverletzungenSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.utility. is_ basic_ attack abl. trooper. aoe_ ability Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 5m
Global ID: 16141023486463365962 Combat log ID: 3410131018580230 FQN: abl. flurry. droid. atst. imp. a01. ranged_ special_ attack_ 01/5/2 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,019
- Standard Health Percent Min = (float) 0,015
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0,17
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [2s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. is_ basic_ attack abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141022386951737529 Combat log ID: 3410131018580239 FQN: abl. flurry. droid. atst. imp. a01. ranged_ special_ attack_ 01/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,2, 20° pitch, 0° yaw
- Stun the TARGET