Staustrahl-Aufrüstung
Staustrahl-Aufrüstung
(Übersetzung fehlt - DNT)
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140945327667862421 |
Combat log ID: | 657190125830144 |
FQN: | abl. |
Star Wars name: | Staustrahl-Aufrüstung |
In anderen Sprachen: | Ramjet Upgrade Amélioration de statofusée |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Staustrahl-Aufrüstung
WARNUNG: Aktivierung generiert EXTREME TEMPERATUREN! Mit Vorsicht benutzen!Slot: Debuff Duration: 5 Sek. On death: Effect is removed Tick rate: 1 Sek. (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16140957287764169184 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_upgrade_start
- 2
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 5th time
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_powering
- 3
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 5th time
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
quest. location. hoth. class. bounty_hunter. smelting_operation_heat_mitigated
- [3s]
Staustrahl-AufrüstungSlot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 1 Hydra script: hyd. location. open_ worlds. class. bounty_ hunter. chapter_ 1. the_ mandalorian_ killer. inst_ use_ ramjet_ progress Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140956188252541741 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
bounty_hunter. jet_charge. jet_charge_cast - Execute hydra hook Ramjet
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_liftoff
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. rocket_punch. rocket_punch_reaction
- [hidden] [5s]
Effect #3Slot: Debuff Duration: 5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140955088740914558 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If CASTER does not have any effect from the ability Thermalschild
Thermalschild
Thermalschild, der während des Staustrahl-Events auf den Spieler angewendet wird. Er ermöglicht dem Spieler, die Schwere-Granate-Salve zu ignorieren und den Chefingenieur zu erreichen.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,17
- Standard Health Percent Min = (float) 0,14
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has at least 0 of any effects from Thermalschild
Thermalschild
Thermalschild, der während des Staustrahl-Events auf den Spieler angewendet wird. Er ermöglicht dem Spieler, die Schwere-Granate-Salve zu ignorieren und den Chefingenieur zu erreichen.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
Perform the following actions:
- Dispel 1 effects from ability Thermalschild
Thermalschild
Thermalschild, der während des Staustrahl-Events auf den Spieler angewendet wird. Er ermöglicht dem Spieler, die Schwere-Granate-Salve zu ignorieren und den Chefingenieur zu erreichen.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
- Play appearance epp.
quest. location. hoth. class. bounty_hunter. smelting_operation_heat_mitigated_intense - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [8s]
Eingeäschert
Lebendig verbrannt ...Slot: Debuff Duration: 8 Sek. On death: Effect is removed Tick rate: 1.5 Sek. (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140953989229287115 Combat log ID: 657190125830400 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/4 - Set Duration
- 1
- When effect ticks the 1st time (100% chance)
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 9
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- If TARGET is not a player
Perform the following actions:
- Dispel 3 effects from ability Hauptingenieur
Hauptingenieur
(Übersetzung fehlt - DNT)
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.chief_engineer
- Stun the TARGET
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 12
- Standard Health Percent Min = (float) 9
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0