Amélioration de statofusée
Amélioration de statofusée
Ce pouvoir contrôle tous les aspects visuels de l'évènement statofusée pour le joueur. Intervient directement dans la progression de la quête.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140945327667862421 |
Combat log ID: | 657190125830144 |
FQN: | abl. |
Star Wars name: | Amélioration de statofusée |
Autres langues: | Ramjet Upgrade Staustrahl-Aufrüstung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Amélioration de statofusée
ATTENTION : toute activation générera des TEMPÉRATURES EXTRÊMES ! Utiliser avec prudence.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16140957287764169184 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_upgrade_start
- 2
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 5th time
Perform the following actions:
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_powering
- 3
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 5th time
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
quest. location. hoth. class. bounty_hunter. smelting_operation_heat_mitigated
- [3s]
Amélioration de statofuséeSlot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Hydra script: hyd. location. open_ worlds. class. bounty_ hunter. chapter_ 1. the_ mandalorian_ killer. inst_ use_ ramjet_ progress Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140956188252541741 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
bounty_hunter. jet_charge. jet_charge_cast - Execute hydra hook Ramjet
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Play appearance epp.
quest. location. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. ramjet_liftoff
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. rocket_punch. rocket_punch_reaction
- [hidden] [5s]
Effect #3Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140955088740914558 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If CASTER does not have any effect from the ability Bouclier thermique
Bouclier thermique
Bouclier thermique appliqué au joueur pendant l'évènement statofusée. Permet au joueur d'ignorer la volée de grenade lourde et d'approcher l'ingénieur en chef.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,17
- Standard Health Percent Min = (float) 0,14
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has at least 0 of any effects from Bouclier thermique
Bouclier thermique
Bouclier thermique appliqué au joueur pendant l'évènement statofusée. Permet au joueur d'ignorer la volée de grenade lourde et d'approcher l'ingénieur en chef.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
Perform the following actions:
- Dispel 1 effects from ability Bouclier thermique
Bouclier thermique
Bouclier thermique appliqué au joueur pendant l'évènement statofusée. Permet au joueur d'ignorer la volée de grenade lourde et d'approcher l'ingénieur en chef.
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.thermal_shield
- Play appearance epp.
quest. location. hoth. class. bounty_hunter. smelting_operation_heat_mitigated_intense - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,04
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [8s]
Incinération
Vous avez succombé à vos brûlures...Slot: Debuff Duration: 8s On death: Effect is removed Tick rate: 1.5s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 8s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140953989229287115 Combat log ID: 657190125830400 FQN: abl. quest. location. open_ worlds. class. bounty_ hunter. the_ mandalorian_ killer. ramjet_ upgrade/0/4 - Set Duration
- 1
- When effect ticks the 1st time (100% chance)
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 9
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- If TARGET is not a player
Perform the following actions:
- Dispel 3 effects from ability Ingénieur en chef
Ingénieur en chef
Texte non valide - DNT
FQN: abl.quest.location.open_worlds.class.bounty_hunter.the_mandalorian_killer.chief_engineer
- Stun the TARGET
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 12
- Standard Health Percent Min = (float) 9
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0