[exh_broken_shield_window]
[exh_broken_shield_window]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140946063902893529 |
Combat log ID: | 3702412133007360 |
FQN: | abl. |
Star Wars name: | [exh_broken_shield_window] |
In anderen Sprachen: | [exh_broken_shield_window] [exh_broken_shield_window] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Solarstrahlung
Regelmäßiger Energieschaden. Von der Gravitationsanziehung der Sonne betroffen.Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1.5 Sek. # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. solar_ attack Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Global ID: 16141142942290737285 Combat log ID: 3702412133007620 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exh_ broken_ shield_ window/11/1 - Set Area Restricted
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. itm_radiation_shield_impact
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.radiation_shield
- If TARGET is not Sprungtruppen-Sonnenwachen-Captain
Sprungtruppen-Sonnenwachen-Captain
CXP: 240
FQN: npc.flashpoint.star_fortress.boss.expert_boss.skytrooper_elite
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,045
- Threat Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 3
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.radiation_shield
- If TARGET is not Sprungtruppen-Sonnenwachen-Captain
Sprungtruppen-Sonnenwachen-Captain
CXP: 240
FQN: npc.flashpoint.star_fortress.boss.expert_boss.skytrooper_elite
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,09
- Threat Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. exh_sun_damage_fire
- 4
- Just before NPC with this effect dies
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
[exh_broken_shield_window]Slot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 2 Sek. # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. solar_ attack Hydra script: hyd. flashpoint. star_ fortress. boss. expert_ boss. inst_ sun_ gravity Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141144041802365640 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exh_ broken_ shield_ window/11/2 - Set Area Restricted
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET is not Sprungtruppen-Sonnenwachen-Captain
Sprungtruppen-Sonnenwachen-Captain
CXP: 240
FQN: npc.flashpoint.star_fortress.boss.expert_boss.skytrooper_elite
- If TARGET does not have any effect with the tag tag.abl.buff.physics_immunity
- If TARGET is not
Perform the following actions:
- Execute hydra hook BallisticToSun
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141145141313993503 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exh_ broken_ shield_ window/11/3 - Set Area Restricted
- [hidden] [2s]
Effect #4Slot: Other (not visible) Duration: 2 Sek. On death: Effect persists # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141137444732598074 FQN: abl. flashpoint. star_ fortress. boss. expert_ boss. exh_ broken_ shield_ window/11/4 - Set Duration