1. Fähigkeiten
  2. npc
  3. ability
  4. droid
  5. self_destruct_high_damage

Selbstzerstörung

demolition

Selbstzerstörung

Ein Kamikaze-Angriff, bei dem der Droide in Nahkampf-Reichweite läuft und dann explodiert, wobei er Zielen in der Nähe extrem hohen Schaden zufügt und sich selbst zerstört.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
demolitionSelbstzerstörung – Vorbereitung zur Selbstzerstörung!
2
demolition
Selbstzerstörung
3
demolition
Selbstzerstörung
4
movementslowedVerlangsamt (Macht) – Bewegungstempo reduziert.
  • [2.5s]
    demolitionSelbstzerstörung
    Vorbereitung zur Selbstzerstörung!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.generic.scanner.scanner_red_proc
    • Stun the TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.self_destruct.cast_instant
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • 4
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 5
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.world_design.generic.scanner.scanner_red_proc_w_ground, dependent on calling effect
  • [0s] [not displayed]
    demolitionEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 3
      - Standard Health Percent Min = (float) 2,5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    demolitionEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1,6, 25° pitch, 0° yaw
  • [2.5s]
    movementslowedVerlangsamt (Macht)
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Perform the following actions:

    • Set movement speed to 60%