[mark_of_death]
[mark_of_death]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.4.0 |
Global ID: | 16140956204158794032 |
Combat log ID: | 2967500278988800 |
FQN: | abl. |
Star Wars name: | [mark_of_death] |
In anderen Sprachen: | [mark_of_death] [mark_of_death] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140926676792797119 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is positioned 15m to 30m to melee distance of TARGET
Perform the following actions:
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- [10s]
MarkedSlot: Debuff Duration: 10 Sek. On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 1 Hydra script: hyd. qtr. 1x4. raid. asation. enemy. boss. dread_ guard. inst_ dread_ guard_ 02 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140927776304424434 Combat log ID: 2967500278989059 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. boss. dread_guard. assassin_mark_of_death_tick
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook broadcast_mark_of_death
- [hidden] [10s]
Effect #3Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140928875816131141 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 10 Sek.
- [10s]
Lethal FixationSlot: Buff Duration: 10 Sek. On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 1 Tags: tag. abl. buff. taunt_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140921179234659872 Combat log ID: 2967500278989063 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. boss. dread_guard. assassin_mark_of_death_buff
- [hidden] [does not expire]
Effect #5Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guard. dread_ guard_ 02. assassin_ has_ lethal_ intent Conditions: - Can only be called by other effects
Global ID: 16140922278746287219 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/5
- [does not expire]
EviscerationSlot: Buff Duration: passive On death: Effect is removed Initial stacks: 3 Max stacks: 3 # occurrences: 1 Tags: tag. abl. qtr. 1x4. raid. asation. enemy. boss. dread_ guard. dread_ guard_ 02. assassin_ butcher_ stacks Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140923378257912518 Combat log ID: 2967500278989068 FQN: abl. test. david. raid_ backups. dread_ guards. assassin. mark_ of_ death/2/6 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. boss. dread_guard. assassin_mark_of_death_loop
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guard.dread_guard_02.assassin_has_lethal_intent