Gefahrenabwehr
Gefahrenabwehr
Eigenschaften
| Type: | active |
| Activation time: | 1 Sek. cast |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | Patch 7.8.0 |
| Global ID: | 16140978077976945372 |
| Combat log ID: | 4910951505592320 |
| FQN: | abl. |
| Star Wars name: | Gefahrenabwehr |
| In anderen Sprachen: | Hazard Shielding Bouclier anti-risques |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Gefahrenabwehr
Immun gegen Schaden. Durch Minenstrahlen zerstört.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141098643638201710 FQN: abl. dynamic_ events. dantooine. world_ boss. toxic. assassin_ hazard_ shield_ cast/10/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. toxic. hazard_shield - Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,99
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When character receives an effect with tags 881911108151034129
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- [hidden] [1.5s]
Effect #2Slot: Buff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141095345103361927 FQN: abl. dynamic_ events. dantooine. world_ boss. toxic. assassin_ hazard_ shield_ cast/10/2 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. toxic. hazard_shield_break
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: 12649974053419445954 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141096444614988276 FQN: abl. dynamic_ events. dantooine. world_ boss. toxic. assassin_ hazard_ shield_ cast/10/3 - Set Duration
- [hidden] [1s]
Effect #4Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Tags: 12649972953907817743 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141093146080107245 FQN: abl. dynamic_ events. dantooine. world_ boss. toxic. assassin_ hazard_ shield_ cast/10/4 - Set Duration