DE_Flamethrower
DE_Flamethrower
DE_The player torches everything in a 10 meter cone in front of him with a flamethrower, inflicting 12 to 16 points of damage every second for a maximum of 2 seconds. Targets are stunned when taking damage from this.
Eigenschaften
Type: | active |
Activation time: | 2 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141002410728191001 |
Combat log ID: | 803730115002368 |
FQN: | abl. |
Star Wars name: | DE_Flamethrower |
In anderen Sprachen: | [flamethrower] FR_Flamethrower |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (2 Sek.) On death: Effect is removed Tick rate: 0.75 Sek. (2 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141115036658293511 FQN: abl. test. qa. jkoch. he2. bounty_ hunter. prototype. flamethrower/0/1 - 1
- When effect is applied
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Direction = Target
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 40
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 2
- When channel finished
Perform the following actions:
- Play appearance epp.
bounty_hunter. flamethrower_exit
- [3s]
Flamethrower BurnSlot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 0 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141116136169921906 Combat log ID: 803730115002634 FQN: abl. test. qa. jkoch. he2. bounty_ hunter. prototype. flamethrower/0/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 16
- Amount Min = (float) 12
- Amount Percent = (float) 0
- Threat Percent = (float) 50
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
bounty_hunter. flamethrower_burn