1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. hk47
  9. passive_rounds

[passive_rounds]

backflips

[passive_rounds]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflips
Round 1
2
backflips
Round 2
3
backflips
Round 3
4
backflips
Round 4
5
backflips
Round 5
  • [hidden] [does not expire]
    backflips Round 1

  • 1
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 90%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​round_1
  • [hidden] [does not expire]
    backflips Round 2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook round_2_start
  • 2
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 67.5%

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​round_2
  • [hidden] [does not expire]
    backflips Round 3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook round_3_start
  • 2
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 45%

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​round_3
  • [hidden] [does not expire]
    backflips Round 4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook round_4_start
  • 2
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 22.5%

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​flashpoint.​round_4
  • [hidden] [does not expire]
    backflips Round 5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook round_5_start