[Deflection Array Ground Target Test]
[Deflection Array Ground Target Test]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Ground |
| AI type: | None |
Metadaten
| Contained since: | Patch 6.0.0 |
| Global ID: | 16141032804396169883 |
| Combat log ID: | 4157648601612288 |
| FQN: | abl. |
| Star Wars name: | [Deflection Array Ground Target Test] |
| In anderen Sprachen: | Deflection Array Ground Target Test [Deflection Array Ground Target Test] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141107322451526735 FQN: abl. test. aoe_ test. create_ aoe_ at_ ground_ target/3/1 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Ground
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeSphere
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Spec =
[Deflection Array][Deflection Array]
FQN: abl.test.aoe_test.create_aoe_called_effect
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,1
- Min Distance = (float) 0
- First Tick Delay = (float) 1