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Umfassender vielseitiger Stim

lessergreenstimpack

Umfassender vielseitiger Stim

Erhöht Beherrschung und Angriffskraft, basierend auf deiner Stufe, 60 Minuten lang. Es kann immer nur ein Stimpack gleichzeitig aktiv sein. Dieser Effekt hält nach einer Niederlage an.

Stufe 1-9: Beherrschung um 28 und Angriffskraft um 11
Stufe 10-19: Beherrschung um 42 und Angriffskraft um 17
Stufe 20-29: Beherrschung um 60 und Angriffskraft um 27
Stufe 30-39: Beherrschung um 84 und Angriffskraft um 34
Stufe 40-49: Beherrschung um 104 und Angriffskraft um 43
Stufe 50-59: Beherrschung um 154 und Angriffskraft um 63
Stufe 60-64: Beherrschung um 188 und Angriffskraft um 77
Stufe 65-69: Beherrschung um 207 und Angriffskraft um 85
Stufe 70-74: Beherrschung um 228 und Angriffskraft um 94
Stufe 75: Beherrschung um 251 und Angriffskraft um 104

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lessergreenstimpackUmfassender vielseitiger Stim – Beherrschung und Angriffskraft erhöht.
2
lessergreenstimpack
Umfassender vielseitiger Stim
  • [3600s]
    lessergreenstimpackUmfassender vielseitiger Stim
    Beherrschung und Angriffskraft erhöht.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Is Level
        - Negated = (bool) false
        - Actor = (int) 3
        - Comparison = (int) 6
        - Target Level = (int) 75

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 74
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 70
        >

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 69
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 65
        >

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 64
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 60
        >

    Perform the following actions:

  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 59
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 50
        >

    Perform the following actions:

  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 49
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 40
        >

    Perform the following actions:

  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 39
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 30
        >

    Perform the following actions:

  • 8
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 29
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 20
        >

    Perform the following actions:

  • 9
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 19
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 10
        >

    Perform the following actions:

  • 10
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 5
          - Target Level = (int) 9
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 6
          - Target Level = (int) 1
        >

    Perform the following actions:

  • [0s] [not displayed]
    lessergreenstimpackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.potion.stimpac.stim_injection