Radioaktive Geschosse
Radioaktive Geschosse
Eigenschaften
Type: | active |
Activation time: | 0.5 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.3.0 |
Global ID: | 16141071923423196910 |
Combat log ID: | 3270127969632256 |
FQN: | abl. |
Star Wars name: | Radioaktive Geschosse |
In anderen Sprachen: | Radioactive Rounds Salves radioactives |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [15s]
Radioaktive Geschosse
Wenn Radioaktive Geschosse aktiviert sind, verursachen alle einfachen Flinten-Angriffe zusätzlichen Giftschaden.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. event. bounty_ hunting. crime_ lords. kreegan_ ramar. poison_ round Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141139548654960100 FQN: abl. event. bounty_ hunting. crime_ lords. kreegan_ ramar. poison_ round/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
event. , dependent on calling effectbounty_hunting. crime_lords. kreegan_ramar. poison_round. cast_instant - Delay next ability by 2 Sek. (GCD)