Batterie fallenlassen
Batterie fallenlassen
Lässt die Batterie zu deinen Füßen fallen, damit andere sie aufnehmen können. Du kannst die von dir fallengelassene Batterie erst nach 5 Sekunden wieder aufheben.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141101312509817329 |
Combat log ID: | 4302569388113920 |
FQN: | abl. |
Star Wars name: | Batterie fallenlassen |
In anderen Sprachen: | Drop Battery Lâcher la batterie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Fallengelassene Batterie
Das Ziel kann die Batterie eine Weile lang nicht aufnehmen ...Slot: Buff Duration: 5 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. iokath. boss. nahut. candle. pickup_ lockout Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Global ID: 16141047339066113026 Combat log ID: 4302569388114193 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
- When effect is refreshed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- <
- If TARGET is a player
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Global ID: 16141044040531229467 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/2 - Set Reverse
- [hidden] [does not expire]
[HIDDEN]Battery On GroundSlot: Buff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Tags: tag. abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ npc_ container Initializers: - Set Ground Target at Target Position
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141045140042856872 Combat log ID: 4302569388114199 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/3 - 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. hybrid_horror. battery. battery_on_ground
- 2
- When effect is applied
- When effect is refreshed
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.dxun.trash.main_facility.player.player_carrier
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 1m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- Just before this effect is removed
Override target to:
- Primary Target
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.trash.main_facility.player.player_drop_battery_valid_pickup
Perform the following actions:
- Add effect #6 to TARGET from TARGET
- [hidden] [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141050637600993577 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/4 - 1
- When effect is applied
Perform the following actions:
- Execute ability Batterieträger from CASTER to TARGET
Batterieträger
FQN: abl.operation.dxun.trash.main_facility.player.player_carrier
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Dispel all effects from tags tag.abl.operation.iokath.boss.nahut.candle.pickup_lockout
- [hidden] [5s]
Effect #5Slot: Buff Duration: 5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery_ valid_ pickup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141051737112622974 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel 99 effects from tags tag.abl.operation.dxun.trash.main_facility.player.player_drop_battery_npc_container
- [hidden] [5s]
Effect #6Slot: Buff Duration: 5 Sek. On death: Effect is removed Tick rate: 1 Sek. (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141048438577738327 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/6 - Set Duration
- 1
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 50000m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #7 to TARGET from TARGET
- [hidden] [5s]
Effect #7Slot: Buff Duration: 5 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. dxun. boss. inst_ invisible_ battery_ manager Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141049538089365732 FQN: abl. operation. dxun. trash. main_ facility. player. player_ drop_ battery/9/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook PhaseOwner