1. Fähigkeiten
  2. companion
  3. class
  4. ranged_tank
  5. aoe_threat

Essenz verzehren

consumingdarkness

Essenz verzehren

Verzehrt die Essenz von bis zu 5 Zielen in einem Radius von 8 Metern, verursacht <<1>> Energieschaden und heilt den Gefährten und den Meister um <<2>>. Diese Fähigkeit erzeugt ein hohes Maß an Bedrohung.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
consumingdarkness
Essenz verzehren
2
consumingdarkness
Essenz verzehren
  • [0s] [not displayed]
    consumingdarknessEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.class.melee.aoe_threat_force
    • Heal the TARGET for 0,8*BonusHeal + (0,02 to 0,06)*StandardHealth, causing no threat
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Perform the following actions:

    • Play appearance epp.companion.class.melee.aoe_threat_force_target
    • Heal the TARGET for 0,8*BonusHeal + (0,02 to 0,06)*StandardHealth, causing no threat
  • [0s] [not displayed]
    consumingdarknessEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 1
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,09
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,9
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0