[hg_echo_ambush_agro]
[hg_echo_ambush_agro]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141134805200835331 |
Combat log ID: | 4008205214547968 |
FQN: | abl. |
Star Wars name: | [hg_echo_ambush_agro] |
In anderen Sprachen: | [hg_echo_ambush_agro] [hg_echo_ambush_agro] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140962308501841317 FQN: abl. exp. seasons. 02. ep_ 07. mob. scripted. hg_ echo_ ambush_ agro/4/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140963408013469672 FQN: abl. exp. seasons. 02. ep_ 07. mob. scripted. hg_ echo_ ambush_ agro/4/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- If TARGET has one effect from Echo der Leere
Echo der Leere
FQN: abl.exp.seasons.02.ep_07.mob.void_echo.passives
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140964507525095487 FQN: abl. exp. seasons. 02. ep_ 07. mob. scripted. hg_ echo_ ambush_ agro/4/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 100
- Amount Min = (float) 100
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0