Albtraum-Paranoia
Albtraum-Paranoia
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16141138347011568132 |
Combat log ID: | 2836860258746368 |
FQN: | abl. |
Star Wars name: | Albtraum-Paranoia |
In anderen Sprachen: | Nightmare Paranoia Paranoïa de Cauchemar |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Albtraum-Paranoia
Die Restkräfte der Albtraumlande umhüllen den Pilger und treiben seine Feinde in den Wahnsinn!Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3 Sek. # occurrences: 0 Global ID: 16141114505671013165 Combat log ID: 2836860258746624 FQN: abl. qtr. 1x2. combat. location. voss. superboss. gormak. nightmare_ paranoia/9/1 - 2
- When effect ticks
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- If TARGET is not a companion
- If CASTER is in combat
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.qtr.1x2.combat.location.vos.superboss.gormak.nightmare_party_member
Perform the following actions:
- 3
- Just before this effect is removed
Override target to:
- Enemies List
Perform the following actions:
- Dispel all effects from ability Albtraum-Paranoia
Albtraum-Paranoia
FQN: abl.qtr.1x2.combat.location.voss.superboss.gormak.nightmare_paranoia
- [hidden] [14400s]
Effect #2Slot: Debuff Duration: 4 Std. 0 Min. 0 Sek. On death: Effect is removed Tick rate: 3 Sek. (4800 ticks) # occurrences: 1 Tags: tag. abl. qtr. 1x2. combat. location. vos. superboss. gormak. nightmare_ party_ member Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. combat. location. vos. superboss. gormak. nightmare_ party_ member
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Std. 0 Min. 0 Sek.
- Max Duration = (time) 4 Std. 0 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141117804205896708 FQN: abl. qtr. 1x2. combat. location. voss. superboss. gormak. nightmare_ paranoia/9/2 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,01
- Standard Health Percent Min = (float) 0,01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [0s]
Albtraum-Paranoia
Regelmäßiger körperlicher Schaden.
Schaden wird für jeden Spieler in der Gruppe erhöht und erhöht sich weiter, wenn mehr als 16 Spieler in der Gruppe sind.Slot: Debuff Duration: instant Initial stacks: 1 Max stacks: 25 # occurrences: 1 Tags: tag. abl. , tag.qtr. 1x2. combat. location. vos. superboss. gormak. nightmare_ stacks abl. pvp. exempt Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. combat. location. vos. superboss. gormak. nightmare_ stacks
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141116704694269523 FQN: abl. qtr. 1x2. combat. location. voss. superboss. gormak. nightmare_ paranoia/9/3 - 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for ability Albtraum-Paranoia, increase by 0,0625
Albtraum-Paranoia
FQN: abl.qtr.1x2.combat.location.voss.superboss.gormak.nightmare_paranoia
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [hidden] [14400s]
Effect #4Slot: Buff Duration: 4 Std. 0 Min. 0 Sek. On death: Effect is removed Tick rate: 3 Sek. (4800 ticks) # occurrences: 0 Tags: tag. abl. pvp. exempt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Std. 0 Min. 0 Sek.
- Max Duration = (time) 4 Std. 0 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141111207136127442 FQN: abl. qtr. 1x2. combat. location. voss. superboss. gormak. nightmare_ paranoia/9/4 - Set Duration
- 1
- When effect is applied
- When effect ticks
Override target to:
- Raid Members
Only when the following conditions are met:
- <
- If TARGET is in combat
- If TARGET is alive
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [14400s]
Effect #5Slot: Buff Duration: 4 Std. 0 Min. 0 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. pvp. exempt Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Std. 0 Min. 0 Sek.
- Max Duration = (time) 4 Std. 0 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141110107624499297 FQN: abl. qtr. 1x2. combat. location. voss. superboss. gormak. nightmare_ paranoia/9/5 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect