Ausbruch
Ausbruch
Eigenschaften
Type: | active |
Activation time: | 2 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140966571800133643 |
Combat log ID: | 2519118578188288 |
FQN: | abl. |
Star Wars name: | Ausbruch |
In anderen Sprachen: | Burst Rafale |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (2 Sek.) On death: Effect is removed # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141154979707673830 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. hard. burst_ attack/1/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcarbine_burst. cast_instant - Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 0.5 Sek. # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 25
Global ID: 16141153880196039251 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. hard. burst_ attack/1/2 - <
- 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged