1. Fähigkeiten
  2. operation
  3. dxun
  4. trash
  5. main_facility
  6. player
  7. player_drop_battery

Batterie fallenlassen

spvp_reducedpowerdraw

Batterie fallenlassen

Lässt die Batterie zu deinen Füßen fallen, damit andere sie aufnehmen können. Du kannst die von dir fallengelassene Batterie erst nach 5 Sekunden wieder aufheben.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.operation.dxun.boss.main_facility.battery_carrier

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_reducedpowerdrawFallengelassene Batterie – Das Ziel kann die Batterie eine Weile lang nicht aufnehmen ...
2
spvp_reducedpowerdraw
Batterie fallenlassen
3
pull
Battery On Ground
4
spvp_reducedpowerdraw
Batterie fallenlassen
5
spvp_reducedpowerdraw
Batterie fallenlassen
6
spvp_reducedpowerdraw
Batterie fallenlassen
7
spvp_reducedpowerdraw
Batterie fallenlassen
  • [5s]
    spvp_reducedpowerdrawFallengelassene Batterie
    Das Ziel kann die Batterie eine Weile lang nicht aufnehmen ...

  • 1
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    spvp_reducedpowerdrawEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    pull [HIDDEN]Battery On Ground

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.battery_on_ground, dependent on calling effect
  • 2
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_carrier
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 1m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​nahut.​candle.​pickup_lockout
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery_valid_pickup

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • [hidden] [0s] [not displayed]
    spvp_reducedpowerdrawEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​nahut.​candle.​pickup_lockout
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​operation.​dxun.​trash.​main_facility.​player.​player_drop_battery_npc_container
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #6

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50000m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [hidden] [5s]
    spvp_reducedpowerdrawEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook PhaseOwner