1. Fähigkeiten
  2. sith_warrior
  3. skill
  4. annihilation
  5. berserk_juyo

Berserker

berserk

Berserker

Erfordert 30 Raserei-Stapel und wandelt sie um, um zum Berserker zu werden. Erhöht die kritische Trefferchance deiner Blutungsangriffe um 100% und bewirkt, dass Blutungsschaden deine Gruppe um 1% der maximalen Gesundheit heilt. Hält 6 Ladungen lang an.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.tutorial.warrior.marauder.annhilation.7
  • apc.sith_warrior.marauder.annihilation
  • apc.test.cdurel.class_prototypes.war_kni.marauder_annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
berserk
Berserker
2
6
berserkBerserker – Kritische Bluten-Trefferchance erhöht.
3
berserk
Berserker
4
berserk
Berserker
5
berserk
Berserker
  • [0s] [not displayed]
    berserkEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.cast_instant
    • Dispel all effects from tags tag.​abl.​sith_warrior.​predation_effect_proc, tag.​abl.​sith_warrior.​fury_stacks
    • Add effect #2 to TARGET from CASTER
  • [20s]
    berserkBerserker
    Kritische Bluten-Trefferchance erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Modify meta stat Kritische Macht-Trefferchance for effects from tag tag.abl.sith_warrior.bleed, increase by 1
  • 2
    • When character deals damage with tags tag.abl.sith_warrior.bleed without tags tag.abl.sith_warrior.blood_fury_dmg that does not get redirected

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

  • [0s] [not displayed]
    berserkEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Party Members

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 100m to center of TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    berserkEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (1% of its HP), causing no threat
  • [0s] [not displayed]
    berserkEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER