1. Pouvoirs
  2. sith_warrior
  3. skill
  4. annihilation
  5. berserk_juyo

Ravage

berserk

Ravage

Requiert et convertit 30 unités de fureur pour utiliser le ravage, augmentant les chances de coup critique de vos attaques de saignement de 100 % et permettant aux dégâts de saignement que vous infligez de restaurer 1 % de santé maximale à votre groupe. Dure 6 charges.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.warrior.marauder.annhilation.7
  • apc.sith_warrior.marauder.annihilation
  • apc.test.cdurel.class_prototypes.war_kni.marauder_annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
berserk
Ravage
2
6
berserkRavage – Chances de coup critique de saignement augmentées.
3
berserk
Ravage
4
berserk
Ravage
5
berserk
Ravage
  • [0s] [not displayed]
    berserkEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.cast_instant
    • Dispel all effects from tags tag.​abl.​sith_warrior.​predation_effect_proc, tag.​abl.​sith_warrior.​fury_stacks
    • Add effect #2 to TARGET from CASTER
  • [20s]
    berserkRavage
    Chances de coup critique de saignement augmentées.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Modify meta stat Chance critique Force for effects from tag tag.abl.sith_warrior.bleed, increase by 1
  • 2
    • When character deals damage with tags tag.abl.sith_warrior.bleed without tags tag.abl.sith_warrior.blood_fury_dmg that does not get redirected

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Modify Charges
      - Tag = (string)
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

  • [0s] [not displayed]
    berserkEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Party Members

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 100m to center of TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    berserkEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (1% of its HP), causing no threat
  • [0s] [not displayed]
    berserkEffect #5

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER