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DE_electrocution

taserjolt

DE_electrocution

DE_Electrocutes the target, dealing low energy damage and stunning it for 5 seconds.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.test.qa.raid_50.npc.humanoid.melee.ability.caster.sith.boss_force

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
taserjolt
DE_electrocution
2
stunned
Stunned
3
taserjolt
DE_electrocution
  • [0s] [not displayed]
    taserjoltEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.electrocution.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,42
      - Standard Health Percent Min = (float) 0,37
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the None spell hit

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • [4s]
    stunned Stunned

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.electrocution.stun, dependent on calling effect
    • Stun the TARGET
  • [20s]
    taserjoltDE_electrocution

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function