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  6. force_choke_self

DE_Force Choke

choke

DE_Force Choke

DE_Chokes the target, stunning it while the ability is channelled, and dealing <<1>> kinetic damage every second. Builds 1 rage per second.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
crushedDE_Crushed – DE_Periodic kinetic damage.
2
stunnedDE_Stunned – DE_Unable to act.
  • [3s]
    crushedDE_Crushed
    DE_Periodic kinetic damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.cast_instant
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,75
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 1 of TARGET's action points, causing no threat
  • [3s]
    stunnedDE_Stunned
    DE_Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.choke_start, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_choke.restore_target_weapon