DE_Force Crush
DE_Force Crush
DE_Suspends the target in the air while the Warrior channels the ability. If the channeling completes successfully the target is crushed and takes a massive amount of damage.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Attackable |
AI type: | CC |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141032737569187515 |
Combat log ID: | 802643488276480 |
FQN: | abl. |
Star Wars name: | DE_Force Crush |
In anderen Sprachen: | [force_crush] FR_Force Crush |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
DE_Force CrushSlot: Debuff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 3 Sek. (1 ticks) # occurrences: 1 Tags: 122755649035299466, 298977208771428608, 11122234455691362520 Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) sw_choke
- Max Stack Count = (int) 1
Global ID: 16141156867050168508 FQN: abl. test. qa. traff. force_ crush/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Stun the TARGET
- Mark as neutralized
- Play appearance epp.
sith_warrior. force_crush. crush_start - Execute hydra hook
- 2
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
sith_warrior. force_crush. channel_end - Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 132
- Standard Health Percent Min = (float) 108
- Damage Modifier = (float) 0