1. Fähigkeiten
  2. operation
  3. rishi
  4. boss
  5. quartermaster
  6. quartermaster
  7. barrel_throw

Fasswurf

imperial_cannister

Fasswurf

Eigenschaften

Conditions

Metadaten

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
imperial_cannister
Fasswurf
2
imperial_cannister
Fasswurf
3
imperial_cannister
Fasswurf
4
imperial_cannister
Fasswurf
5
imperial_cannister
Fasswurf
6
imperial_cannister
Fasswurf
7
imperial_cannister
Fasswurf
  • [0s] [not displayed]
    imperial_cannisterEffect #1

    • On Apply
    • [target override]

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #7 to TARGET from TARGET
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If PRIMARY TARGET is a player
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #7 to TARGET from TARGET
  • [hidden] [1.75s]
    imperial_cannisterEffect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . rishi . boss . quartermaster . roll_barrel_cast
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [0s]
    imperial_cannisterEffect #3

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
    • Play appearance epp . operation . rishi . boss . quartermaster . roll_barrel_projectile
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [3s]
    imperial_cannisterEffect #4

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . rishi . boss . quartermaster . roll_barrel_explosion
  • [0s] [not displayed]
    imperial_cannisterEffect #5

    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET does not have 1 or more effects with the tag tag.​abl.​generic.​target_01

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #6 to TARGET from TARGET
  • [hidden] [7s]
    imperial_cannisterEffect #6

  • [hidden] [67s]
    imperial_cannisterEffect #7