Feldtechnik-Stärke-Stim-Prototyp
Feldtechnik-Stärke-Stim-Prototyp
Erhöht die Beherrschung 120 Minuten lang um 28 und die Angriffskraft um 11. Es kann immer nur ein Stimpack gleichzeitig aktiv sein. Dieser Effekt hält nach einer Niederlage an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140968179647526509 |
Combat log ID: | 2484294983352320 |
FQN: | abl. |
Star Wars name: | Feldtechnik-Stärke-Stim-Prototyp |
In anderen Sprachen: | Prototype Field Tech Might Stim Stim de puissance technologique prototype |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [7200s]
Feldtechnik-Stärke-Stim-Prototyp
Beherrschung und Angriffskraft erhöht.Slot: Buff Duration: 2 Std. 0 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2 Std. 0 Min. 0 Sek.
- Max Duration = (time) 2 Std. 0 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Global ID: 16141087230927466569 FQN: abl. itm. potion. stimpack. biochem_ prototype_ str_ tier03/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Beherrschung, increase by 28
- Modify stat Angriffskraft, increase by 11
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection