1. Fähigkeiten
  2. flashpoint
  3. copero
  4. bonus_boss
  5. missile_attack_2

Feuerregen

missilesalvo

Feuerregen

Eigenschaften

Conditions

Metadaten

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilesalvo
Feuerregen
2
missilesalvo
Raketenregen
3
missilesalvo
Magmabecken
4
missilesalvo
Magmabecken
5
burnedBrennt – Erleidet Elementarschaden über Zeit.
  • [hidden] [3s]
    missilesalvoEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . umbara . enemy . boss . tank . cluster_missiles . missile_inbound, dependent on calling effect
    • When effect ticks the 2th time
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect ticks the 2th time

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [hidden] [2s]
    missilesalvoRaketenregen

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If difficulty is set to 16-man
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man
        AND
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.25
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [hidden] [9s]
    missilesalvoMagmabecken

    • When effect ticks
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . umbara . enemy . boss . tank . cluster_missiles . missile_gtae, dependent on calling effect
  • [0s] [not displayed]
    missilesalvoMagmabecken

    • On Apply

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.08
      - Standard Health Percent Min = (float) 0.08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [4s]
    burnedBrennt
    Erleidet Elementarschaden über Zeit.

    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.04
      - Standard Health Percent Min = (float) 0.04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . operation . iokath . trash . magma_droid . magma_burst_target_burn, dependent on calling effect