Mandalorianer-Arsenal
Mandalorianer-Arsenal
Während der Abklingzeit von "Schulterkanone" erhältst du 60 Sekunden lang "Automatikkanone", die eine Rakete auf dein aktuelles Ziel abfeuert, wenn du Direktschaden verursachst. Diese zusätzliche Rakete kann alle 10 Sekunden abgefeuert werden.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141128883677657733 |
Combat log ID: | 4574075745730560 |
FQN: | abl. |
Star Wars name: | Mandalorianer-Arsenal |
In anderen Sprachen: | Mandalorian Armaments Armes Mandaloriennes |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141095398506241499 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/1 - Set Stack Limit
- 1
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0 Sek.
- Tags: tag.abl. bounty_ hunter. autocannon_ activate
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- On Effect Dispelled
- 2
- On Effect Dispelled
- Tag Exclusions = (string)
- Actor = (int) 1
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0 Sek.
- Tags: tag.abl. trooper. autocannon_ activate
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- On Effect Dispelled
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141094298994615190 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectshoulder_cannon. instant_shoot_player - Add effect #3 to TARGET from CASTER
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. shoulder_ cannon_ damage abl. , tag.bounty_ hunter. direct_ tech_ attack abl. bounty_ hunter. autocannon_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141093199482987077 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,118
- Standard Health Percent Min = (float) 0,078
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,98
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141092099971358768 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectshoulder_cannon. instant_shoot_player - Add effect #5 to TARGET from CASTER
- [hidden] [0.5s]
Effect #5Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.trooper. autocannon_ damage abl. trooper. shoulder_ cannon_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141091000459732719 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/5 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,118
- Standard Health Percent Min = (float) 0,078
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,98
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [60s]
Automatikkanone
Feuert zufällig Schulterkanonen-Raketen ab.Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141089900948104538 Combat log ID: 4574075745730844 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/6 - Set Duration
- 1
- On Pre Damage Dealt
- Ignore Redirected Damage = (bool) false
- Tags = (string)
- Actor = (int) 1
- Damage Type = (int) 5
- Weapon Mode = (int) 1
- Spell Type = (int) 1
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 10 Sek.
- Initial Delay = (time) 0 Sek.
- Tag Exclusions: tag.abl. , tag.utility. is_ aoe abl. debuff. damage_ over_ time
Override target to:
- Trigger Target
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to melee distance of TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- On Pre Damage Dealt
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectshoulder_cannon. instant_self_player
- 3
- On Item Unequipped
- Item Spec = (int) 0 - On Item Equipped
- Item Spec = (int) 0
Perform the following actions:
- Remove this effect
- On Item Unequipped
- [60s]
Automatikkanone
Feuert zufällig Schulterkanonen-Raketen ab.Slot: Buff Duration: 60 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141088801436478217 Combat log ID: 4574075745730850 FQN: abl. itm. legendary. bh_ tr. powertech. mandalorian_ armaments/3/7 - Set Duration
- 1
- On Pre Damage Dealt
- Ignore Redirected Damage = (bool) false
- Tags = (string)
- Actor = (int) 1
- Damage Type = (int) 5
- Weapon Mode = (int) 1
- Spell Type = (int) 1
- Proc Chance Percent = (float) 100
- Rate Limit Interval = (time) 10 Sek.
- Initial Delay = (time) 0 Sek.
- Tag Exclusions: tag.abl. , tag.utility. is_ aoe abl. debuff. damage_ over_ time
Override target to:
- Trigger Target
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to melee distance of TARGET
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- On Pre Damage Dealt
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectshoulder_cannon. instant_self_player