Regenerationsprotokoll
Regenerationsprotokoll
Eigenschaften
| Type: | active |
| Activation time: | 30 Sek. channel |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | Patch 7.6.0 |
| Global ID: | 16140930297694332587 |
| Combat log ID: | 4832241934925824 |
| FQN: | abl. |
| Star Wars name: | Regenerationsprotokoll |
| In anderen Sprachen: | Recovery Protocol Protocole de récupération |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Regenerationsprotokoll
Der Vermehrer stellt seine Energie wieder her!Slot: Buff Duration: during channel (30 Sek.) On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. ilum_ lair. boss. fleshdroid. enc_ fleshdroid Initializers: - Set type to Positive, cannot toggle off
Global ID: 16140971953758742361 Combat log ID: 4832241934926082 FQN: abl. operation. ilum_ lair. boss. fleshdroid. recovery_ protocol/24/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 0
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_1
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 1
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_2
- 3
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 2
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_3
- 4
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 3
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_4
- 5
- When channel ended
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify cooldown of
Materialprobe nehmen by -100%Materialprobe nehmen
FQN: abl.operation.ilum_lair.boss.fleshdroid.sample_materials
- Modify cooldown of
Säure-Sammelmodul by -100%Säure-Sammelmodul
FQN: abl.operation.ilum_lair.boss.fleshdroid.summon_vacuum_droid
- Set cooldown of
Säure-Sammelmodul to 30 Sek.Säure-Sammelmodul
FQN: abl.operation.ilum_lair.boss.fleshdroid.summon_vacuum_droid
- 6
- When channel finished
Perform the following actions:
- Set attack wave to #1
- Execute hydra hook recovery_complete
- Execute ability [harvesting_materials_buff] from CASTER to CASTER
[harvesting_materials_buff]
FQN: abl.operation.ilum_lair.boss.fleshdroid.harvesting_materials_buff
- Execute ability [creation_count] from CASTER to CASTER
[creation_count]
FQN: abl.operation.ilum_lair.boss.fleshdroid.creation_count
- Execute ability [generate_materials] from CASTER to CASTER
[generate_materials]
FQN: abl.operation.ilum_lair.boss.fleshdroid.generate_materials
- Execute ability [spawn_imperfect_creation] from CASTER to CASTER
[spawn_imperfect_creation]
FQN: abl.operation.ilum_lair.boss.fleshdroid.spawn_imperfect_creation
- Set cooldown of
Bereite dich auf die Ernte vor to 0 Sek.Bereite dich auf die Ernte vor
FQN: abl.operation.ilum_lair.boss.fleshdroid.prepare_for_harvest
- Set cooldown of
Überflüssige Vertreibung to 5 Sek.Überflüssige Vertreibung
FQN: abl.operation.ilum_lair.boss.fleshdroid.extraneous_expulsion
- Set cooldown of [hungering_bite_immobilize] to 25 Sek.
[hungering_bite_immobilize]
FQN: abl.operation.ilum_lair.boss.fleshdroid.hungering_bite_immobilize
- Set cooldown of
Hungernder Biss to 99 Std. 0 Min. 0 Sek.Hungernder Biss
FQN: abl.operation.ilum_lair.boss.fleshdroid.hungering_bite
- Set cooldown of
Todbringender Schlag to 2 Sek.Todbringender Schlag
FQN: abl.operation.ilum_lair.boss.fleshdroid.lethal_strike
- Set cooldown of
Säurehaltige Raketentechnik to 20 Sek.Säurehaltige Raketentechnik
FQN: abl.operation.ilum_lair.boss.fleshdroid.acidic_rocketry
- Set cooldown of
Jagdgründe to 15 Sek.Jagdgründe
FQN: abl.operation.ilum_lair.boss.fleshdroid.hunting_grounds
- Set cooldown of
Beutesucher to 30 Sek.Beutesucher
FQN: abl.operation.ilum_lair.boss.fleshdroid.prey_seeker
- Set cooldown of
Oberste Direktive to 99 Std. 0 Min. 0 Sek.Oberste Direktive
FQN: abl.operation.ilum_lair.boss.fleshdroid.final_directive
- Set cooldown of
Regenerationsprotokoll to 99 Std. 0 Min. 0 Sek.Regenerationsprotokoll
FQN: abl.operation.ilum_lair.boss.fleshdroid.recovery_protocol
- 7
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectbattle_droid. dual_arm_flame_thrower_exit
- [does not expire]
Abgeschirmt
Der Vermehrer XR-53 wird durch das mächtige Konstrukt abgeschirmt! Er erleidet weniger Schaden, bis das Konstrukt besiegt ist.Slot: Buff Duration: during channel (30 Sek.) On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. ilum_ lair. boss. fleshdroid. recovery_ shield Conditions: - If difficulty is set to 8-man SM
Global ID: 16140968655223872672 Combat log ID: 4832241934926105 FQN: abl. operation. ilum_ lair. boss. fleshdroid. recovery_ protocol/24/2 - 1
- Before NPC with this effect takes damage (100% chance)
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,5
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage, not more than every 5 Sek. (100% chance)
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectilum_lair. boss. fleshdroid. adds. story_add. shield_fx