Recovery Protocol
Recovery Protocol
Attributes
| Type: | active |
| Activation time: | 30s channel |
| Target type: | Self |
| AI type: | Buff |
Metadata
| Contained since: | Patch 7.6.0 |
| Global ID: | 16140930297694332587 |
| Combat log ID: | 4832241934925824 |
| FQN: | abl. |
| Star Wars name: | Recovery Protocol |
| Other languages: | Regenerationsprotokoll Protocole de récupération |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Recovery Protocol
The Propagator Core is recovering its energy!Slot: Buff Duration: during channel (30s) On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. ilum_ lair. boss. fleshdroid. enc_ fleshdroid Initializers: - Set type to Positive, cannot toggle off
Global ID: 16140971953758742361 Combat log ID: 4832241934926082 FQN: abl. operation. ilum_ lair. boss. fleshdroid. recovery_ protocol/24/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 0
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_1
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 1
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_2
- 3
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 2
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_3
- 4
- When effect is applied
Only when the following conditions are met:
- <
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 3
- Ability Spec = 0
- Comparison = (int) 4
- From Actor = NONE
- Tags: tag.abl. operation. ilum_ lair. boss. fleshdroid. creation_ count
- If no previous subeffect met its conditions
- Unknown (96)
Perform the following actions:
- Execute hydra hook recovery_protocol_4
- 5
- When channel ended
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify cooldown of
Sample Materials by -100%Sample Materials
FQN: abl.operation.ilum_lair.boss.fleshdroid.sample_materials
- Modify cooldown of
Acid Collection Module by -100%Acid Collection Module
FQN: abl.operation.ilum_lair.boss.fleshdroid.summon_vacuum_droid
- Set cooldown of
Acid Collection Module to 30sAcid Collection Module
FQN: abl.operation.ilum_lair.boss.fleshdroid.summon_vacuum_droid
- 6
- When channel finished
Perform the following actions:
- Set attack wave to #1
- Execute hydra hook recovery_complete
- Execute ability [harvesting_materials_buff] from CASTER to CASTER
[harvesting_materials_buff]
FQN: abl.operation.ilum_lair.boss.fleshdroid.harvesting_materials_buff
- Execute ability [creation_count] from CASTER to CASTER
[creation_count]
FQN: abl.operation.ilum_lair.boss.fleshdroid.creation_count
- Execute ability [generate_materials] from CASTER to CASTER
[generate_materials]
FQN: abl.operation.ilum_lair.boss.fleshdroid.generate_materials
- Execute ability [spawn_imperfect_creation] from CASTER to CASTER
[spawn_imperfect_creation]
FQN: abl.operation.ilum_lair.boss.fleshdroid.spawn_imperfect_creation
- Set cooldown of
Prepare for Harvest to 0sPrepare for Harvest
FQN: abl.operation.ilum_lair.boss.fleshdroid.prepare_for_harvest
- Set cooldown of
Extraneous Expulsion to 5sExtraneous Expulsion
FQN: abl.operation.ilum_lair.boss.fleshdroid.extraneous_expulsion
- Set cooldown of [hungering_bite_immobilize] to 25s
[hungering_bite_immobilize]
FQN: abl.operation.ilum_lair.boss.fleshdroid.hungering_bite_immobilize
- Set cooldown of
Hungering Bite to 99h 0m 0sHungering Bite
FQN: abl.operation.ilum_lair.boss.fleshdroid.hungering_bite
- Set cooldown of
Lethal Strike to 2sLethal Strike
FQN: abl.operation.ilum_lair.boss.fleshdroid.lethal_strike
- Set cooldown of
Acidic Rocketry to 20sAcidic Rocketry
FQN: abl.operation.ilum_lair.boss.fleshdroid.acidic_rocketry
- Set cooldown of
Hunting Grounds to 15sHunting Grounds
FQN: abl.operation.ilum_lair.boss.fleshdroid.hunting_grounds
- Set cooldown of
Prey Seeker to 30sPrey Seeker
FQN: abl.operation.ilum_lair.boss.fleshdroid.prey_seeker
- Set cooldown of
Prime Directive to 99h 0m 0sPrime Directive
FQN: abl.operation.ilum_lair.boss.fleshdroid.final_directive
- Set cooldown of
Recovery Protocol to 99h 0m 0sRecovery Protocol
FQN: abl.operation.ilum_lair.boss.fleshdroid.recovery_protocol
- 7
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectbattle_droid. dual_arm_flame_thrower_exit
- [does not expire]
Shielded
The Propagator Core XR-53 is shielded by the Powerful Construct! It is taking reduced damage until the construct is defeated.Slot: Buff Duration: during channel (30s) On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. ilum_ lair. boss. fleshdroid. recovery_ shield Conditions: - If difficulty is set to 8-man SM
Global ID: 16140968655223872672 Combat log ID: 4832241934926105 FQN: abl. operation. ilum_ lair. boss. fleshdroid. recovery_ protocol/24/2 - 1
- Before NPC with this effect takes damage (100% chance)
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.5
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage, not more than every 5s (100% chance)
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectilum_lair. boss. fleshdroid. adds. story_add. shield_fx