1. NSCs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. justicar
  7. computer_operator
Portrait

Computerbedienerin

Stufe 13-15 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 11374072855052089651

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
skincolor
 skincolor_human_non_h07_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_armor01_bfn_archetype
            • Material: chest_armor01_heavy_bh_a02c02_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_bh_a02c02_u_v02
            handhand_gauntlet_bfn_archetype
            • Material: hand_gauntlet_heavy_bh_a02c02_u
            waistwaist_belt_bfn_archetype
            • Material: waist_belt_heavy_bh_a02c02_u
            legleg_armor01_bfn_archetype
            • Material: leg_armor01_heavy_bh_a02c02_f_v02
            bootboot_tall_bfn_archetype
            • Material: boot_tall_heavy_bh_a02c02_u