1. NSCs
  2. location
  3. alderaan
  4. mob
  5. humanoid
  6. organa
  7. organa_bureaucrat
Portrait

Organa-Captain

Stufe 30-31 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bmn_archetype
  • Material: face_gehelmet09_heavy_ge_a16military02_u
skincolor
 skincolor_human_non_h15_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_m
          agescar_human_non_c02_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a16_plate
            • Material: chest_baggy_heavy_ge_a16military02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a16military02_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_a16_front
            • + waist_belt_bmn_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a16military02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_ge_a16_shin
            • Material: boot_tall_heavy_ge_a16military02_u
            All NPCs with this appearance (6)
            3D model
            Facial details
            SlotDetails
            headhead_human_bmn_caucasian_a04
            • Material: head_human_bmn_caucasian_a04c01
            • Eye material: eye_human_non_a01_c01
            • Skin color is hued into slot: 0
            faceface_gehelmet09_bmn_archetype
            • Material: face_gehelmet09_heavy_ge_a16military02_u
            facehair[no archetype]
            • + facehair_human_bmn_caucasian_a03_goatee
            • + facehair_human_bmn_caucasian_a03_chops
            • Material: facehair_human_non_a03_v01_m
            skincolor
             skincolor_human_non_h32_p
              haircolor
               haircolor_human_non_h09_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexioncomp_human_non_eyebrow13_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bmn_archetype
                      • + chest_baggy_bmn_heavy_ge_a16_loin
                      • Material: chest_baggy_heavy_ge_a16military02_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_heavy_ge_a16military02_u_v02
                      handhand_gauntlet_bmn_archetype
                      • + hand_gauntlet_bmn_heavy_ge_a16_forearm
                      • Material: hand_gauntlet_heavy_ge_a16military02_u
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_heavy_ge_a16_front
                      • + waist_belt_bmn_heavy_ge_a16_back
                      • Material: waist_belt_heavy_ge_a16military02_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_heavy_ge_a16military02_m_v02
                      bootboot_tall_bmn_archetype
                      • + boot_tall_bmn_heavy_ge_a16_shin
                      • Material: boot_tall_heavy_ge_a16military02_u
                      All NPCs with this appearance (4)