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Portrait

Republikanischer Major

Stufe 50 | Elite | Pistolenschütze


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tritt

Versetzte dem Ziel einen niedrigen Tritt, der Kinetikschaden verursacht.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Tritt
12 Sek.Sofort4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.Sofort30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 12201804461417362226

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 4)
 skincolor_mirialan_non_h01_p
     skincolor_mirialan_non_h02_p
       skincolor_mirialan_non_h03_p
         skincolor_mirialan_non_h04_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h04_p
                 haircolor_human_non_h01_p
                  eyecolor
                  (one of 4)
                   eyecolor_mirialan_non_h01_s
                     eyecolor_mirialan_non_h02_s
                       eyecolor_mirialan_non_h03_s
                         eyecolor_mirialan_non_h04_s
                          complexion
                          (one of 4)
                          comp_human_non_c20_m
                            comp_human_non_c01_m
                              comp_human_non_c23_m
                                comp_human_non_c07_m
                                  facepaint
                                  (one of 4)
                                  tattoo_mirialan_non_c01_u
                                    tattoo_mirialan_non_c02_u
                                      tattoo_mirialan_non_c03_u
                                        tattoo_mirialan_non_c04_u
                                          age
                                          (one of 2)
                                          age_non_non_mid01_m
                                            age_non_non_none_u
                                              Body details
                                              SlotDetails
                                              chestchest_baggy_bmn_archetype
                                              • + chest_baggy_bmn_med_ge_a02_collar
                                              • + chest_baggy_bmn_med_ge_a02_strap
                                              • + chest_baggy_bmn_med_ge_a02_shld
                                              • Material: chest_baggy_med_ge_a02repofficer03_m
                                              handhand_glove_bmn_archetype
                                              • + hand_glove_bmn_med_ge_a02_cuff
                                              • Material: hand_glove_med_ge_a02repofficer03_u
                                              waistwaist_belt_bmn_archetype
                                              • + waist_belt_bmn_med_ge_a02_back
                                              • + waist_belt_bmn_med_ge_a02_front
                                              • Material: waist_belt_med_ge_a02repofficer03_u
                                              legleg_pant_bmn_archetype
                                              • Material: leg_pant_med_ge_a02repofficer03_m_v02
                                              bootboot_tall_bmn_archetype
                                              • + boot_tall_bmn_med_ge_a02_cuff
                                              • Material: boot_tall_med_ge_a02repofficer03_u
                                              All NPCs with this appearance (2)