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  5. humanoid
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Portrait

Sith-Aufseher

Stufe 9-10 | Elite | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a02
  • Material: hair_human_non_a02_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h28_p
         skincolor_human_non_h29_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h12_p
                 haircolor_human_non_h13_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_eyebrow09_m
                      comp_human_non_c20_m
                        comp_human_non_c29_m
                          comp_human_non_c28_m
                            Body details
                            SlotDetails
                            chest
                            (one of 2)
                            chest_baggy_bms_archetype
                            • + chest_baggy_bms_heavy_sw_a05_shld
                            • + chest_baggy_bms_heavy_sw_a05_collar
                            • + chest_baggy_bms_heavy_sw_a05_chest
                            • Material: chest_baggy_heavy_sw_a05c01_m
                            chest_baggy_bms_archetype
                            • Material: chest_baggy_heavy_sw_a05c01_m
                            bracerbracer_short_bms_archetype
                            • Material: bracer_short_heavy_sw_a05c01_u_v02
                            hand
                            (one of 2)
                            hand_gauntlet_bms_archetype
                            • + hand_gauntlet_bms_heavy_sw_a05_back
                            • Material: hand_gauntlet_heavy_sw_a05c01_u
                            hand_naked_bms_archetype
                            • Material: hand_naked_caucasian_young_a01c01_bms
                            • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
                            • Skin color is hued into slot: 0
                            waistwaist_belt_bms_archetype
                            • + waist_belt_bms_heavy_sw_a05_front
                            • + waist_belt_bms_heavy_sw_a05_back
                            • Material: waist_belt_heavy_sw_a05c01_u
                            legleg_pant_bms_archetype
                            • Material: leg_pant_heavy_sw_a05c01_m_v02
                            boot
                            (one of 2)
                            boot_tall_bms_archetype
                            • + boot_tall_bms_heavy_sw_a05_shin
                            • Material: boot_tall_heavy_sw_a05c01_u
                            boot_tall_bms_archetype
                            • Material: boot_tall_heavy_sw_a05c03_u
                            All NPCs with this appearance (2)