1. NSCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_agent_warzone
Portrait

Versorgungsoffizier Hamar

Stufe 55 | Elite | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmf_non_a03
  • Material: head_bloodsith_bmf_non_a03c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet02_bmf_archetype
  • + face_sphelmet02_bmf_med_sp_a08_eye
  • Material: face_sphelmet02_med_sp_a08c01_u
eyecolor
 eyecolor_sith_non_h07_s
    Body details
    SlotDetails
    chestchest_tight_bmf_archetype
    • + chest_tight_bmf_heavy_ge_mtx35_back
    • + chest_tight_bmf_heavy_ge_mtx35_collar
    • Material: chest_tight_heavy_ge_mtx35c02_u
    bracerbracer_short_bmf_archetype
    • Material: bracer_short_med_sp_tier_a03c01_u_v01
    handhand_glove_bmf_archetype
    • + hand_glove_bmf_med_sp_tier_a03_forearm
    • Material: hand_glove_med_sp_tier_a03c01_u
    waistwaist_belt_bmf_archetype
    • + waist_belt_bmf_med_sp_tier_a03_back
    • + waist_belt_bmf_med_sp_tier_a03_front
    • Material: waist_belt_med_sp_tier_a03c01_u
    legleg_armor03_bmf_archetype
    • Material: leg_armor03_heavy_ge_mtx35c02_u_v01
    bootboot_tall_bmf_archetype
    • + boot_tall_bmf_heavy_ge_mtx25_shin
    • Material: boot_tall_heavy_ge_mtx25cassus01_u
    All NPCs with this appearance (2)