[passive]
[passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140905547594561792 |
Combat log ID: | 4132999784300544 |
FQN: | abl. |
Star Wars name: | [passive] |
Other languages: | [passive] [passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Health/Damage ModsSlot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.operation. iokath. boss. nahut. nahut. is_ gravitic_ shockwavable abl. operation. iokath. boss. nahut. rail_ turret. is_ rail_ turret Hydra script: Global ID: 16141110389959622071 Combat log ID: 4132999784300809 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, set to 90%
- Modify stat Damage Done Modifier (Percentage), increase by -0.2
- Modify meta stat Effect Tick Time for effects from tag tag.
abl. , increase by 4operation. iokath. boss. nahut. rail_ turret. charging_ up
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Max Health, set to 104%
- Modify stat Damage Done Modifier (Percentage), increase by 0.6
- Modify meta stat Damage Done Modifier (Percentage) for ability Railgun Snipe, decrease by 35%
Railgun Snipe
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot_fully_charged
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Max Health, set to 286.99999%
- Modify stat Damage Done Modifier (Percentage), increase by 1.2
- Modify meta stat Damage Done Modifier (Percentage) for ability Railgun Snipe, decrease by 49%
Railgun Snipe
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot_fully_charged
- 4
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Max Health, set to 279.50001%
- Modify stat Damage Done Modifier (Percentage), increase by 0.3
- Modify meta stat Effect Tick Time for effects from tag tag.
abl. , increase by 4operation. iokath. boss. nahut. rail_ turret. charging_ up
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Max Health, set to 478.00002%
- Modify stat Damage Done Modifier (Percentage), increase by 1
- Modify meta stat Damage Done Modifier (Percentage) for ability Railgun Snipe, decrease by 48%
Railgun Snipe
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot_fully_charged
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Max Health, set to 784.00002%
- Modify stat Damage Done Modifier (Percentage), increase by 1.75
- Modify meta stat Damage Done Modifier (Percentage) for ability Railgun Snipe, decrease by 100%
Railgun Snipe
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot_fully_charged
- [does not expire]
Resilience Shield
Immune to incapacitating effects while over 40% health.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141111489471249930 Combat log ID: 4132999784300820 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/2 - <
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.lift, tag.abl.debuff.banish, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. distortion_shield. buff_active
- 2
- When character takes damage, not more than every 0.25s
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 40%
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- [does not expire]
Resilience Shield (Inactive)
Vulnerable to incapacitating effects.
Damage sustained has rendered this target's Distortion Shielding inoperable.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141112588982870109 Combat log ID: 4132999784300830 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. distortion_shield. buff_inactive
- 2
- When character receives healing
Only when the following conditions are met:
- If hitpoints of CASTER > 40%
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- [does not expire]
Antigravity Stabilizers (Active)
Stabilized against movement impairing, physics, and gravity distortion effects unless incapacitated.
This platform uses an advanced anti-gravity distortion generator to actively nullify external inertial forces. As this technology demands constant calculation to sustain, it ceases to function when the unit is incapacitated.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. iokath. boss. nahut. rail_ turret. is_ stabilized Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141104892401480760 Combat log ID: 4132999784300818 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/4 - <
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.knockdown, tag.abl.debuff.physics
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. antigravity_stabilizers. buff_active
- 2
- When character receives an effect with tags tag.
abl. and tag.debuff. lift abl. and tag.debuff. banish abl. and tag.debuff. blind abl. and tag.debuff. stun abl. and tag.debuff. fear abl. debuff. sleep
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- [does not expire]
Antigravity Stabilizers (Inactive)
Currently vulnerable to movement impairing, physics, and gravity distortion effects.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 0.5s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141105991913109131 Combat log ID: 4132999784300838 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/5 - 1
- When effect ticks
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.lift or tag.abl.debuff.banish or tag.abl.debuff.blind or tag.abl.debuff.stun or tag.abl.debuff.fear or tag.abl.debuff.sleep
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. antigravity_stabilizers. buff_inactive
- [does not expire]
Powering Up
Rail Shot damage increased and channel time decreased per stack. Railgun becomes Fully Charged at 10 stacks, giving it the same properties as NAHUT's rail cannon.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 8s Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. operation. iokath. boss. nahut. rail_ turret. charging_ up Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141107091424737502 Combat log ID: 4132999784300844 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/6 - 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Channeling Time for ability Rail Shot, decrease by 0.2
Rail Shot
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot
- Modify meta stat Damage Done Modifier (Percentage) for ability Rail Shot, increase by 10%
Rail Shot
FQN: abl.operation.iokath.boss.nahut.rail_turret.rail_shot
- 2
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- 3
- When effect ticks
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. iokath. boss. nahut. rail_ turret. charging_ up
- [does not expire]
Fully Charged
This rail platform is now fully charged. Its shots now go through walls, hit all enemies in the line of fire, and apply Railgun Trauma on hit.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. iokath. boss. nahut. rail_ turret. fully_ charged Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141108190936365329 Combat log ID: 4132999784300850 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/7 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. fully_charged. buff - Delay next ability by 1.5s (GCD)
- [does not expire]
Resilience Shield
Immune to crowd control and gravity distortion effects while over 40% health.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. iokath. boss. nahut. rail_ turret. is_ stabilized Conditions: - <
- Can only be called by other effects
- If difficulty is set to Story Mode
Global ID: 16141100494354959628 Combat log ID: 4132999784300871 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/8 - <
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.lift, tag.abl.debuff.banish, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. antigravity_stabilizers. buff_story_mode
- 2
- When character takes damage, not more than every 0.25s
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 40%
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- Remove this effect
- [does not expire]
Emergency Shield
Immune to damage, unable to act.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141101593866587999 Combat log ID: 4132999784300855 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/9 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. nahut. rail_turret. emergency_shield. buff - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Stun the TARGET
- [does not expire]
Active Defense Matrix
Returns 50% of damage received.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to 16-man VM
- If difficulty is set to Master Mode
Global ID: 16141172065637708597 Combat log ID: 4132999784300897 FQN: abl. operation. iokath. boss. nahut. rail_ turret. passive/17/10 - Set Stack Limit
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) false
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 0.5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0