1. Fähigkeiten
  2. operation
  3. iokath
  4. boss
  5. nahut
  6. rail_turret
  7. passive

[passive]

unnaturalendurance

[passive]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
unnaturalendurance
Health/Damage Mods
2
spvp_hardresetBelastbarkeitsschild – Bei über 40% Gesundheit immun gegen unschädlich machende Effekte.
3
spvp_aoeoffensiveboostBelastbarkeitsschild (inaktiv) – Verwundbar durch unschädlich machende Effekte. Durch schweren Schaden ist die Verzerrungs-Abschirmung dieses Ziels nicht mehr funktionsfähig.
4
spvp_cloakdisruptionAntischwerkraft-Stabilisatoren (Aktiv) – Gegen bewegungseinschränkende, kinetische und Gravitationsverzerrungs-Effekte stabilisiert, wenn nicht unschädlich gemacht. Diese Plattform setzt einen fortschrittlichen Anti-Gravitationsverzerrungs-Generator ein, um externe Trägheitskräfte zu nullifizieren. Da diese Technologie konstante Berechnungen erfordert, funktioniert sie nicht mehr, sobald diese Einheit unschädlich gemacht ist.
5
spvp_cloakingdeviceAntischwerkraft-Stabilisatoren (Inaktiv) – Momentan verwundbar durch bewegungseinschränkende, kinetische und Gravitationsverzerrungs-Effekte.
6
10
spvp_ionrailgunFährt hoch – Railschuss-Schaden erhöht und Kanalisierungsdauer pro Stapel reduziert. Railgun ist mit 10 Stapeln voll geladen und erhält so die gleichen Eigenschaften wie NAHUTs Railkanone.
7
spvp_plasmarailgunVoll geladen – Diese Rail-Plattform ist jetzt voll geladen. Ihre Schüsse durchdringen jetzt Wände, treffen alle Feinde in der Schusslinie und wenden bei einem Treffer Railgun-Trauma an.
8
spvp_hardresetBelastbarkeitsschild – Bei über 40% Gesundheit immun gegen Gruppenkontrolle und Gravitationsverzerrungs-Effekte.
9
spvp_fortressshieldNotfallschild – Immun gegen Schaden, handlungsunfähig.
10
spvp_targetpainter1Aktive Verteidigungsmatrix – Wirft 50% des erhaltenen Schadens zurück.
  • [does not expire]
    spvp_hardresetBelastbarkeitsschild
    Bei über 40% Gesundheit immun gegen unschädlich machende Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​lift, tag.​abl.​debuff.​banish, tag.​abl.​debuff.​blind, tag.​abl.​debuff.​stun, tag.​abl.​debuff.​fear, tag.​abl.​debuff.​sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.blind
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.fear
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.hindered
    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.distortion_shield.buff_active, dependent on calling effect
  • 2
    • When character takes damage, not more than every 0.25 Sek.

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 40%

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    spvp_aoeoffensiveboostBelastbarkeitsschild (inaktiv)
    Verwundbar durch unschädlich machende Effekte.

    Durch schweren Schaden ist die Verzerrungs-Abschirmung dieses Ziels nicht mehr funktionsfähig.


  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.distortion_shield.buff_inactive, dependent on calling effect
  • 2
    • When character receives healing

    Only when the following conditions are met:

      • If hitpoints of CASTER > 40%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    spvp_cloakdisruptionAntischwerkraft-Stabilisatoren (Aktiv)
    Gegen bewegungseinschränkende, kinetische und Gravitationsverzerrungs-Effekte stabilisiert, wenn nicht unschädlich gemacht.

    Diese Plattform setzt einen fortschrittlichen Anti-Gravitationsverzerrungs-Generator ein, um externe Trägheitskräfte zu nullifizieren. Da diese Technologie konstante Berechnungen erfordert, funktioniert sie nicht mehr, sobald diese Einheit unschädlich gemacht ist.


  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​knockdown, tag.​abl.​debuff.​physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.antigravity_stabilizers.buff_active, dependent on calling effect
  • 2
    • When character receives an effect with tags tag.abl.debuff.lift and tag.abl.debuff.banish and tag.abl.debuff.blind and tag.abl.debuff.stun and tag.abl.debuff.fear and tag.abl.debuff.sleep

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    spvp_cloakingdeviceAntischwerkraft-Stabilisatoren (Inaktiv)
    Momentan verwundbar durch bewegungseinschränkende, kinetische und Gravitationsverzerrungs-Effekte.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​banish or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​stun or tag.​abl.​debuff.​fear or tag.​abl.​debuff.​sleep

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.antigravity_stabilizers.buff_inactive, dependent on calling effect
  • [does not expire]
    spvp_ionrailgunFährt hoch
    Railschuss-Schaden erhöht und Kanalisierungsdauer pro Stapel reduziert. Railgun ist mit 10 Stapeln voll geladen und erhält so die gleichen Eigenschaften wie NAHUTs Railkanone.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 10

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Remove this effect
  • 3
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.nahut.rail_turret.charging_up
  • [does not expire]
    spvp_plasmarailgunVoll geladen
    Diese Rail-Plattform ist jetzt voll geladen. Ihre Schüsse durchdringen jetzt Wände, treffen alle Feinde in der Schusslinie und wenden bei einem Treffer Railgun-Trauma an.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.fully_charged.buff, dependent on calling effect
    • Delay next ability by 1.5 Sek. (GCD)
  • [does not expire]
    spvp_hardresetBelastbarkeitsschild
    Bei über 40% Gesundheit immun gegen Gruppenkontrolle und Gravitationsverzerrungs-Effekte.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​lift, tag.​abl.​debuff.​banish, tag.​abl.​debuff.​blind, tag.​abl.​debuff.​stun, tag.​abl.​debuff.​fear, tag.​abl.​debuff.​sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.blind
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.fear
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.hindered
    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.antigravity_stabilizers.buff_story_mode, dependent on calling effect
  • 2
    • When character takes damage, not more than every 0.25 Sek.

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 40%

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
    • Remove this effect
  • [does not expire]
    spvp_fortressshieldNotfallschild
    Immun gegen Schaden, handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.nahut.rail_turret.emergency_shield.buff, dependent on calling effect
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(1, 2, 3, 4)
      - Damage Channel List = Int(1)
    • Stun the TARGET
  • [does not expire]
    spvp_targetpainter1Aktive Verteidigungsmatrix
    Wirft 50% des erhaltenen Schadens zurück.

  • 1
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) true
      - Reflect Ranged = (bool) true
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) false
      - Amount Percent = (float) 0,5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0