1. Abilities
  2. companion
  3. tools
  4. grenade_pack
  5. 1

Grenade Pack Mark I

basicgrenade

Grenade Pack Mark I

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
basicgrenade
Grenade Pack Mark I
2
basicgrenade
Grenade Pack Mark I
  • [does not expire]
    basicgrenadeGrenade Pack Mark I

  • 1
    • When effect ticks

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • <
        • Is Enemy Number
          - Negated = (bool) false
          - Actor = (int) 2
          - Number = (int) 1
        AND
        • If CASTER does not have any effect with the tag tag.​abl.​companion.​item_ability_cooldown
        AND
        • If CASTER is in combat
        >

    Perform the following actions:

    • Play appearance epp.companion.item.grenade_throw, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Custom cc_tools_cooldown
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 15182667272745534761
      - Param 2 = (int) 16141003361710880717
  • [0s] [not displayed]
    basicgrenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 40
      - Amount Min = (float) 30
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0