[utl_force_charge_multi_target_caster]
[utl_force_charge_multi_target_caster]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16140973306694561611 |
Combat log ID: | 3681242239205376 |
FQN: | abl. |
Star Wars name: | [utl_force_charge_multi_target_caster] |
Other languages: | [utl_force_charge_multi_target_caster] [utl_force_charge_multi_target_caster] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [4s]
Effect #1Slot: Other (not visible) Duration: 4s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140931301424956070 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. utl_ force_ charge_ multi_ target_ caster/5/1 - Set Duration
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Debuff Duration: 1s On death: Effect is removed Tick rate: 0.2s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16140934599959840671 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. utl_ force_ charge_ multi_ target_ caster/5/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not in cover
- If TARGET is not stealthed
- If TARGET does not have one effect from [pickup_military_turret_buff]
[pickup_military_turret_buff]
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_buff
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
- If CASTER is positioned 8m to 40m to center of TARGET
Perform the following actions:
- Execute ability Leaping Strike from CASTER to TARGET
Leaping Strike
FQN: abl.flashpoint.star_fortress.boss.solo_boss.boss_droid.atk_force_charge_multi_target
- 2
- When effect ticks the 1st time
Override target to:
- Primary Target
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not in cover
- If TARGET is not in cover
- If TARGET does not have any effect with the tag tag.abl.utility.force_leap_immunity
- If CASTER does not have one effect from Leaping Strike
Leaping Strike
FQN: abl.flashpoint.star_fortress.boss.solo_boss.boss_droid.atk_force_charge_multi_target
- If CASTER is positioned 6m to 40m to center of TARGET
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140933500448211264 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. utl_ force_ charge_ multi_ target_ caster/5/3 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. star_fortress. boss. solo_boss. boss_droid. force_charge_multi_01_v2 - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.11
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- [1.3s]
Thrown
Prone and unable to act.Slot: Debuff Duration: 1.3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3s
- Max Duration = (time) 1.3s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140936798983100985 Combat log ID: 3681242239205668 FQN: abl. flashpoint. star_ fortress. boss. solo_ boss. boss_ droid. utl_ force_ charge_ multi_ target_ caster/5/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 33° pitch, 45° yaw
- Stun the TARGET