1. Abilities
  2. itm
  3. setbonus
  4. endgame
  5. cheal1
  6. light
  7. 04_01

[04_01]

[04_01]

Activating a healing ability has a 15% chance to grant Force-Mystic's Critical Bonus which causes your next Dark Infusion or Deliverance to be a critical. This effect can only occur once every 30 seconds.

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Ability activation
1
[04_01]
2
matter_transubstantiatorForce-Mystic's Critical Bonus – Your next Dark Infusion or Deliverance will critically heal.
  • [hidden] [does not expire]
    Effect #1

  • 1
    • After an ability is activated with tags tag.abl.sith_inquisitor.healing_ability or tag.abl.jedi_consular.healing_ability by CASTER, not more than every 30s (15% chance)

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER