Deadly Shots
Deadly Shots
Attributes
Type: | active |
Activation time: | 7.5s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141012844267635774 |
Combat log ID: | 2695650323988480 |
FQN: | abl. |
Star Wars name: | Deadly Shots |
Other languages: | Tödliche Schüsse Tirs mortels |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (7.5s) On death: Effect is removed Tick rate: 1.5s (5 ticks) # occurrences: 0 Global ID: 16141072209571452217 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/1 - 6
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- Dispel all effects from tags tag.abl.quest.location.ilum.world_arc.a_new_order.boss_superattack_enable
- Delay next ability by 1.5s (GCD)
- [60s]
Damage Vulnerability
Damage taken increased.Slot: Debuff Duration: 60s On death: Effect is removed Initial stacks: 1 Max stacks: 15 # occurrences: 1 Tags: tag. abl. debuff. damage_ vulnerability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141075508106334224 Combat log ID: 2695650323988749 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/2 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), increase by 0.05
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed Tick rate: 1s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141074408594707015 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/3 - Set Duration
- 1
- When effect is applied
- When effect ticks
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_leg - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.06
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #10 to TARGET from CASTER, Combat Math Only
- 2
- When character receives an effect with tags tag.
abl. quest. location. ilum. world_arc. a_new_order. boss_channel_controller
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [12s]
Bleeding (Tech)
Periodic internal damage.Slot: Debuff Duration: 12s On death: Effect is removed Tick rate: 3s (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. damage_ over_ time abl. debuff. bleed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141068911036492742 Combat log ID: 2695650323988753 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_hip
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.03
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
smuggler. , dependent on calling effectwounding_shot_bleed
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141067811524865141 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_chest - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.204
- Standard Health Percent Min = (float) 0.204
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #9 to TARGET from CASTER, Combat Math Only
- [2s]
Critical Eye
Increases critical hit chance by 50%.Slot: Buff Duration: 2s On death: Effect is removed Tick rate: 1s (2 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141071110059825004 Combat log ID: 2695650323988751 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_head_chargeup - Modify meta stat Ranged Critical Chance for ability Deadly Shots, increase by 0.5
Deadly Shots
FQN: abl.npc.ability.custom.boss.admiral_shai.dirty_shots
- 2
- When effect is applied
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_head_buff_tick
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141070010548119955 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/7 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. admiral_shai. series_of_headshots. shot_head - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.6
- Standard Health Percent Min = (float) 0.6
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- [2s]
Deadly ShotsSlot: Other (not visible) Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. quest. location. ilum. world_ arc. a_ new_ order. boss_ channel_ controller Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141082105176098402 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/8 - Set Duration
- [3s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141081005664475281 Combat log ID: 2695650323988757 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1.5, 25° pitch, 0° yaw
- [3s]
Slowed
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141105749209158893 Combat log ID: 2695650323988761 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 60%
- [60s]
Trauma
Healing recieved reduced.Slot: Debuff Duration: 60s On death: Effect is removed Initial stacks: 1 Max stacks: 15 # occurrences: 1 Tags: tag. abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141106848720786110 Combat log ID: 2695650323988764 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/11 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify stat Healing Received Modifier (Percentage), increase by -0.2
- [60s]
Attacks Slowed
Decreased attack speed.Slot: Debuff Duration: 60s On death: Effect is removed Initial stacks: 1 Max stacks: 15 # occurrences: 1 Tags: tag. abl. debuff. attack_ slowed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141107948232413251 Combat log ID: 2695650323988767 FQN: abl. npc. ability. custom. boss. admiral_ shai. dirty_ shots/6/12 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify stat Activation Time Reduction, increase by -0.05
- Modify stat Channeling Time Reduction, increase by -0.05