Eradication Explosives
Eradication Explosives
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141031933928100401 |
Combat log ID: | 4480372444233728 |
FQN: | abl. |
Star Wars name: | Eradication Explosives |
Other languages: | Eradikationssprengsätze Explosifs d'éradication |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [20s]
Eradication Explosives
Regnant is activating is targeted explosives system.Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 2s (10 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16140998201806697100 FQN: abl. flashpoint. elom. bosses. boss2. grenade_ on_ target/14/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectelom. bosses. boss2. grenades. ground_target
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 0.5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1705
- Standard Health Percent Min = (float) 0.17
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. tech. grenade_toss. explode