Entrenched Offense
Entrenched Offense
The cooldown of Entrench is reduced by 10 seconds. You gain 2 energy per second while Entrench is active.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141047967600307363 |
Combat log ID: | 4328906127572992 |
FQN: | abl. |
Star Wars name: | Entrenched Offense |
Other languages: | Verschanzte Offensive Attaque retranchée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140998308822641878 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01_ 4piece/12/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Cooldown Time for ability Entrench, decrease by 10
Entrench
Entrenches you into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.agent.entrench
- Modify meta stat Cooldown Time for ability Hunker Down, decrease by 10
Hunker Down
Hunkers you down into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.smuggler.hunker_down
- 2
- After Entrench is activated by CASTER
Entrench
Entrenches you into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.agent.entrench
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 3
- After Hunker Down is activated by CASTER
Hunker Down
Hunkers you down into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.
FQN: abl.smuggler.hunker_down
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [hidden] [20s]
Effect #2Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140999408334270091 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01_ 4piece/12/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.agent.entrench_real
- If TARGET is in cover
Perform the following actions:
- Restore 2 of TARGET's energy, causing no threat
- [hidden] [20s]
Effect #3Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141000507845896316 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ sust_ 01_ 4piece/12/3 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.smuggler.hunker_down_real
- If TARGET is in cover
Perform the following actions:
- Restore 2 of TARGET's energy, causing no threat