Force Choke
Force Choke
Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds.
NOTE - Balanced for Caster NPCs
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141152642077200357 |
Combat log ID: | 3986382485716992 |
FQN: | abl. |
Star Wars name: | Force Choke |
Other languages: | Machtwürgen Étranglement de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Crushed
Periodic kinetic damage.Slot: Debuff Duration: during channel (6s) On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) sw_choke
- Max Stack Count = (int) 1
Global ID: 16141031016532141826 Combat log ID: 3986382485717254 FQN: abl. exp. seasons. 02. ep_ 03. boss. boss01. force_ choke_ player/4/1 - Set Stack Limit
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0575
- Standard Health Percent Min = (float) 0.0575
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from ability Force Choke
Force Choke
Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs
FQN: abl.npc.ability.force.force_choke
- Play appearance epp.
sith_warrior. , dependent on calling effectforce_choke. restore_target_weapon
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_03. boss01. bark01 - Set cooldown of Force Crush to 10m 0s
Force Crush
Progressively slows the target from 60% to 10% movement speed over <<1[%d seconds/%d second/%d seconds]>> and deals <<3[%d/%d/%d]>> kinetic damage each second. At the end of the duration the target is crushed, and takes an additional <<2[%d/%d/%d]>> kinetic damage.
FQN: abl.exp.seasons.02.ep_03.boss.boss01.force_crush_dot
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectforce_choke. choke_start
- [1.1s]
Stunned
Unable to act.Slot: Debuff Duration: 1.1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. stun Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.1s
- Max Duration = (time) 1.1s
Global ID: 16141029917020513743 Combat log ID: 3986382485717256 FQN: abl. exp. seasons. 02. ep_ 03. boss. boss01. force_ choke_ player/4/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
sith_warrior. force_choke. choke_tick
- 2
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage