Everything Dies, No Really
Everything Dies, No Really
This ability will kill everything in a 20m radius around the player. No, really.
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Self |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141163994269014616 |
Combat log ID: | 2140358297255936 |
FQN: | abl. |
Star Wars name: | Everything Dies, No Really |
Other languages: | [Everything Dies, No Really] [Everything Dies, No Really] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 20m
Global ID: 16141163486091114794 FQN: abl. test. everything_ dies_ no_ really/0/1 - <
- 1
- When effect is applied
Perform the following actions:
- Instantly kill the TARGET
- Play appearance test_overload