1. Abilities
  2. test
  3. debug_take_cover

[debug_take_cover]

cover

[debug_take_cover]

Increases evasion by 10%.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cover
[debug_take_cover]
2
cover
Cover
  • [0s] [not displayed]
    coverEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER is in cover

    Perform the following actions:

    • Take Cover
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is not in cover

    Perform the following actions:

    • Take Cover
    • Add effect #2 to TARGET from TARGET
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 2 of TARGET's action points, causing no threat
  • [does not expire]
    coverCover

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character takes damage (weapon mode Melee)
    • When character deals damage (weapon mode Melee)
    • On Weapon Mode Changed
      - Weapon Mode = (int) 1
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s
    • On Weapon Mode Changed
      - Weapon Mode = (int) 4
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s
    • On Weapon Mode Changed
      - Weapon Mode = (int) 2
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Leave cover