Advanced Absorption Shield
Advanced Absorption Shield
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.7.0 |
Global ID: | 16141096155121932883 |
Combat log ID: | 3337601905852416 |
FQN: | abl. |
Star Wars name: | Advanced Absorption Shield |
Other languages: | Fortschrittlicher Absorptionsschild Bouclier absorbant avancé |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Advanced Absorption Shield
Absorbs all incoming attacks. Requires constant energy.Slot: Buff Duration: 60s On death: Effect is removed Tick rate: 1s (60 ticks) # occurrences: 1 Tags: tag. abl. qtr. flashpoint. tython. shared. boss. boss_ one. shielded_ boss Initializers: - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Global ID: 16141168201172690599 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. reflection_ shield/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. tython. shared. boss. boss_1. shield_cast - Modify stat Force Resistance, increase by -200
- Modify stat Tech Resistance, increase by -200
- Modify stat Melee Defense, increase by -200
- Modify stat Ranged Defense, increase by -200
- Immobilize but allow rotation
- 2
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- 4
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.qtr.flashpoint.tython.shared.boss.boss_one.target_with_shield_b
- If CASTER does not have 1 or more effects with the tag tag.abl.qtr.flashpoint.tython.shared.boss.boss_one.target_with_shield
Perform the following actions:
- Remove this effect
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. tython. shared. boss. boss_1. shield_off
- 5
- Before NPC with this effect takes damage, not more than every 1.5s
Override target to:
- Trigger Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141169300684317778 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. reflection_ shield/17/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effectflashpoint. tython. shared. boss. boss_1. shield_tick