Burning
Burning
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141098960535757543 |
Combat log ID: | 998000075735040 |
FQN: | abl. |
Star Wars name: | Burning |
Other languages: | Brennt Brûlure |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141053594146907230 FQN: abl. player. destruction. dest_ burning/4/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Hydra script: hyd. galactic_ seasons. season_ 2. combat_ challenge. destructible. inst_ ach_ handler Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 10m
Global ID: 16141056892681791799 FQN: abl. player. destruction. dest_ burning/4/2 - <
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook dest_affected_enemy
- Add effect #3 to TARGET from CASTER
- [5s]
Burning
Periodic elemental damage.Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Global ID: 16141055793170163704 Combat log ID: 998000075735303 FQN: abl. player. destruction. dest_ burning/4/3 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectplasma_cell. plasma_burn - Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.25
- Standard Health Percent Min = (float) 0.25
- Damage Modifier = (float) 0